| Agility | 30 PP | No TM |
|---|---|---|
| Raises user's Speed two levels (maximum six levels) | ||
| Amnesia | 20 PP | No TM |
|---|---|---|
| In RYB, raises user's Special two levels (maximum six levels) In GS, move affects Special Defense | ||
| Barrier | 30 PP | No TM |
|---|---|---|
| Raises user's Defense two levels (maximum six levels) | ||
| Confusion | Strength 50 | 99% Accuracy | 25 PP | No TM |
|---|---|---|---|---|
| Chance to confuse enemy | 10% | |||
| Dream Eater | Strength 100 | 99% Accuracy | 15 PP | TM 42 |
|---|---|---|---|---|
| User restores half the HP enemy loses Attack only works on sleeping enemies | ||||
| Future Sight | Strength 80 | 90% Accuracy | 15 PP | No TM |
|---|---|---|---|---|
| Attack hits two turns after move is used | ||||
| Hypnosis | 60% Accuracy | 20 PP | No TM |
|---|---|---|---|
| Puts enemy to sleep | |||
| Kinesis | 80% Accuracy | 15 PP | No TM |
|---|---|---|---|
| Lowers enemy's Accuracy one level (maximum six levels) | |||
| Light Screen | 30 PP | No TM |
|---|---|---|
| Halves all damage from special attack types In RYB, effect lasts as long as user is in battle In GS, effect ends after five turns, but remains in place | ||
| Meditate | 40 PP | No TM |
|---|---|---|
| Raises user's Attack one level (maximum six levels) | ||
| Mirror Coat | Strength x | 99% Accuracy | 20 PP | No TM |
|---|---|---|---|---|
| Attack hits for twice the damage user just recieved from a special attack (no effect if enemy's last attack was not special or did no damage) Always used second in a turn | ||||
| Psybeam | Strength 65 | 99% Accuracy | 20 PP | No TM |
|---|---|---|---|---|
| Chance to confuse enemy | 10% | |||
| Psychic | Strength 90 | 99% Accuracy | 10 PP | TM 29 |
|---|---|---|---|---|
| In RYB, Chance to lower enemy's Special one level (maximum six levels) In GS, move affects Special Defense | 10% | |||
| Psywave | Strength x | 80% Accuracy | 15 PP | TM 46 (RYB only) |
|---|---|---|---|---|
| Deals a random amount of damage between 1 HP and half again the user's level | ||||
| Reflect | 20 PP | TM 33 (RYB only) |
|---|---|---|
| Halves all damage from physical attack types In RYB, effect lasts as long as user is in battle In GS, effect ends after five turns, but remains in place | ||
| Rest | 10 PP | TM 44 |
|---|---|---|
| User restores all HP and sleeps through the next two turns | ||
| Teleport | 20 PP | TM 30 (RYB only) |
|---|---|---|
| Run from wild pokémon | ||
| Outside-of-battle effect: Move to the last Pokémon Center you visited (only works outside) | ||