| Beat Up | Strength 10 | 99% Accuracy | 10 PP | No TM |
|---|---|---|---|---|
| Attacks as many times per turn as the number of pokémon in your party; pokémon with status problems are not included | ||||
| Bite | Strength 60 | 99% Accuracy | 25 PP | No TM |
|---|---|---|---|---|
| Chance to make enemy flinch | 30% | |||
| Crunch | Strength 80 | 99% Accuracy | 15 PP | No TM |
|---|---|---|---|---|
| Chance to lower enemy's Special Defense by one level (maximum six levels) | 20% | |||
| Faint Attack | Strength 60 | 100% Accuracy | 20 PP | No TM |
|---|---|---|---|---|
| Attack will never miss, no matter how hard target is to hit | ||||
| Pursuit | Strength 40 | 99% Accuracy | 20 PP | No TM |
|---|---|---|---|---|
| If enemy trainer switches pokémon this turn, attack will hit retreating pokémon for double damage | ||||
| Thief | Strength 40 | 99% Accuracy | 10 PP | TM 46 (G/S only) |
|---|---|---|---|---|
| If enemy is holding an item, user will steal it (user must not already be holding an item) | ||||